So almost all the info eventually became outdated. To put that into perspective, you can use all those Forge Points to advance from the Bronze Age all the way to the doorsteps of the Colonial Age , or you can run through half of the Arctic Future's technology tree, or 25% of the Oceanic Future's technology tree. (Read the Castel del Monte section for another interesting comparison). If you have to choose between the Colosseum and the Notre Dame GBs, the latter is an obvious winner, despite the larger initial goods cost. For example, a Bronze age GB costs 150 bronze age goods, which cost 3000 cash and 3000 supplies to produce. The happiness it gives you early on is good, but later in the game wains down and becomes insignificant but the forge points (FPs) you get are very usefulespecially at the early stage in the game when you can build it and when the building is levelled up higher. If you flip 20000+ FP per day with the two threads then your profit will make up the difference in spent FP in about 5 months and then it will be just profit. You will make a huge investment in FPs in your GBs so making a mistake early on will be costly. The Fauenkirche is moderately sized (55=25 squares), providing happiness, and goods. Otherwise, don't build it, it's a waste of 16 valuable squares. I don't think it's a good idea to waste 9 spaces just to have a chance of repel the plunderers, but if you have the time, this should be a good pickup. Fierce Resistance Great Buildings are definitely better and more interesting than regular buildings. I built the Castel del Monte during the Modern Era, and hands down, this is the best Great Building in the game. More players spend time levelling their Arc than any other GB (so far). BUILD. They represent great achievements in humanity's history and future and provide very powerful bonuses for your city! TA from level 59-61 gives 1% ATK and DEF for both attacking and defending armies. Dskies: I came upon your analysis last month. Create an account to follow your favorite communities and start taking part in conversations. DEAL Bad way too big and the defence bonus it gives is not worth the investment and space. I would say this is another one of those Great Buildings that is great for dumping Forge Points. I assume I will need to be on the buying end of that for the TE goods necessary to construct the dyna tower after I get the blueprints since it would take forever to trade up to TE goods from CA goods for them. Goods Once the Great Building's requirements have been met and the foundation laid, it will be at level 0 and must be "leveled" to level 1 before granting benefits to the player. Frauenkirche of Dresden (8.71%, AA: 43.6%), 28. So, the Colosseum is good, if you are early in the game and can use a happiness GB. EDIT: Here's a link to a well done . I joined FOE as a totally new player and followed your list. Dont build unless you have to. Attack and defense bonus for units in both attacking and defending armies. Replace your LoA or add and it is not bad. Thats not all. The secret of the event was revealed here many times, no more than 2-3-4 runs with a maximum of X energy spent in doing as many keys as . (Its also more happiness than four premium Printers, for the same space, i.e. Actually, more than two flaws. B Tier are GBs that you can build depending on your opinion, and there are no issues if you build them or not. Provides the players guild with a support boost for Guild vs. Guild (GvG). Is there a list anywhere that shows optimal level to take GBs to? If you dare to build a Great Building just for some pocket change and happiness, all the while wasting 4000 Forge Points and 30 spaces, then I can assume that you have about as much IQ as a cow. 5 High Middle Age goods can be produced for 800coins and 800supplies, so would be shown as 5G => 800* __________________________________________________ _______. That said, having now played with a military attack boost, it is MUCH more fun to be able to easily conquer a sector on your map. Because the benefits you will gain from this Great Building islet's just say not great. I built the Lighthouse of Alexandria shortly after I built the Statue of Zeus (i.e. I'd consider not building it at all tbh.. Just for points, Edit: you didn't list an Arctic Orangery at all, but it will produce fp like the cape and let your troops crit and apply one shots reliably (depending on level), so definitely way more of a worthy investment, cuz you actually gain fp back :). (You may soon run out of expansion spaces, unfortunately). The daily income provided jumps significantly after level 7, and is rather nice when maxed (12640 coins since update 0.26), but does not improve further over time. Assuming you are early in the game and not a regular PvP player, the medals will pay back the cost of space needed within less than 6 months. Example: When motivating a chalet you can get a Zeus BP. St Basils is moderately sized (55=25 squares), providing a defence boost, and coins. On reviewing their benefits, it is clear that some ARE better than others. I currently have 900 million gold and is only going up The guild boost it gives you is only good if youre very into the GvG side of the game and then you will want this GB and will want it levelled up high. In turn, your contributors also get the rewards as they help level up your GBs. I guareentee you, build it, and you can crush Barkas' Empire faster than you can say his name. Oracle of Delphi (43.6%, Active Adjusted (AA): 205%) [UPDATED], 6. CAPITOL Very Bad Population gain not high enough, resource gain useless at this point in game. In addition, the calculated FP to block the first place and the total construction costs of the Great Building by the owner. Already its common to see people with more than 100 points attack/defense boost. I recently built my Observatory, and it took forever to get those 9 blueprints. I have just reached the industrial age and my view on GBs is now very different to when I was earlier in the game. Given the much bigger cost of the Castel, and much larger size (vs the Statue), this seems underpowered. It means that if you contribute in a Great Building, you get EXTRA Forge Points. The real bonus it gives is unattached units, which will guarenteed your success in the Guild Expeditions and the Guild Battlegrounds. (Reality will be different of course, but it is a useful gauge/estimate). 4 comments. NOTRE DAME Useless doesnt give you enough of either supplies or happiness and no high level players would build one now. Dont rely as I did on building separate Goods, Supply, Residential, Cultural & Decorations when, with some effort, GBs will supply those necessary needs faster. NEVER. That is 1 in 4 shot. $hit the worst great building. An article worth referencing would have a base point rating which harnesses the 6 pillars of success into a basic formula. The most important function of Great Buildings is the powerful bonuses that increase with the building's level. What does this mean? Gives you a boost on most quest rewards. Most other changes were not really significant in these valuations, although they may be painful to people who went after specific GBs and then saw that the new output levels were lower. Overall, build it unless you are hell-bent on fighting like FoETipps. However, keep in mind that if you level up another person's Great Building, it might cause them to lose their daily collection (if the building provides any). To understand this better, let's take the quest "The Fall of the Tsar", which rewards you with 40 diamonds. When you need a virgo, beside maybe advance the continent map, other GB would benefit you or your guild way more, For the same amount of fp, you could give your arc some levels or maybe do the following, This building is expensive and a star gazer or blue galaxy will help more as well as a space carrier, even some buildings like the rainforest project will net you very much goods and are really cheap.. Some of them I am not familiar nor ever set up. I suspect that the Statue cant really achieve that real value level, so its mostly a decorative / vanity addition to your city, and helpful to those who really enjoy the PvP battles, or want to use those battles to improve their overall game score. Where St Marks shines is in the coin boost ability. Terracotta Army: wouldn't have built it yet but if you already did, whatever's cheap. It will probably even out toward a limit of 50% at ridiculous levels like 150.) It can sometimes make an unsinkable fight suddenly winnable. HABITAT ok/bad The population it gives could be really useful, but I dont think its worth it. Attack and defense bonus for units in attacking army, adds up with every Great Building that has the same bonus. Most of the others, you mentioned like the CF, HC, CDM, TA, Cape, the COA seemed optimum enough to compete well, also a few you did not mention (like the Inno and Zeus, a few others) and keep up with the Jones' is around L60, especially before moving beyond OF, hopefully way before. And it helps everyone. The Great Building at level 0 is just a construction site and it won't build itself like other buildings. I levelled mine to level 10 and then reluctantly (due to the effort to level it up) deleted it once I could buy buildings that gave me more happiness for less space. More useless gold, INNOVATION TOWER good/very good Fps are always useful! Remember when I said that there are Great Buildings that are good at being places to be venting out Forge Points? Also, I read all sorts of crap knocking the dyna tower on the web, but arguably it has changed my game more than any other building (and i have them all except for a few I have chosen not to build). Let's say you get first place in an Arc levelling up to Level 10. Cape Canaveral: Wouldn't have built until after Arc. Then pick those that fit your style of play. The happiness production of the Frauenkirche is impressive, 4900 when maxed. But it gives decent happiness and the troops it gives you are vital if you play Guild Expedition or GvsG. Press J to jump to the feed. Once the building reaches level 1, it is built and starts to give out bonuses, but still can be upgraded with increasing bonuses to a maximum of level 10. If you contribute a lot, this is outright required to be picked up first. What everyone is interested in is the Quest Reward Boost, which is quite unique as I believe that no other building, and I do mean ANY building in Forge of Empires has this bonus. And if you have suggestions on how to improve the layout, I will try to incorporate that as well. The goods it gives are handy. Even at Level 10, 4 Gambrel Roof Houses from the Colonial Age can match the Babel's povided population, and it only costs 35,000 coins and 120,000 supplies, instead of 2500 Forge Points. The Lighthouse, for example, produces 12% less goods than St Marks. I know that Notre Dame almost got burnt to the ground two years ago, but that doesn't excuse the fact that the Forge of Empires' version of Notre Dame is one of the worst Great Buildings on the game. I took my HC, BG and SC all up to 91, which really is the highest these should ever go. The Colosseum is large (67=42 squares), but provides happiness and some medals. The happiness is almost as much as 8 Churches, while using half the space. The Real Ironman, I have a couple questions regarding your strategy you mentioned because I want to try that out. Details of the bonuses of each Great Building can be found in the topic of each building. Printed it. And 32 medals a day is NOTHING, when you need 40,000 for the next expansion upgrade (or 50 for just 1 additional attempt at GE). Right now, less than 300 people on my server actually own the Space Needle, and even then, the highest levelled Space Needle is at Level 35. Total GB shouldnt be more than these 11. 1. It provides supplies, FLAT and BARE supplies, which is already antiquated by the time the High Middle Ages comes around. It is an amazingly pretty castle though. For the purposes of the latter issue, I made a table where I estimated the output value of GBs in the Early, High and Late Middle Ages, with an assumed standard set of houses and supply production buildings. The next level to stop at is on the wiki but 58 is good. Castel del Monte: underwhelming (ok for PvP). Do not level up Oracle at all. Personally, I recommend the Lighthouse and the Hagia Sophia as two of the best GBs in the game (so far, at least). (Similar. I just don't see the benefit of taking it higher, the increments it gives for the rather paltry GE rewards aren't worth the FP spend. Maybe keep this for looks, but otherwise, don't dump your Forge Points here, it's not a way to live. At 6400 Happiness, a maxed Hagia Sophia makes the Colosseum look puny. A Tier are the GBs that you SHOULD build, and you shall build it when you have the time. HAGIA SOFIA Very Good Its too big. Early on youre going to need gold and supplies, but dont build a GB to get them EXCEPT the Lighthouse that you can build. I recommend shooting for an x5 level as that's a good spot for both its FP benefit and attack bonus benefit (i.e. Virgo I'd say isn't worth building.. For the space it takes, Collosseum takes up too much space and costs too many forge points for too little benefit. The building is pretty compact, and it provides 12 goods (24 unrefined after modern (UAM)) on level 10. Bronze age goods that you can produce cheaply AND a (i.e.) You must log in or register to reply here. At Level 1, it provides a 50% bonus in Quest Rewards. LIGHTHOUSE OF ALEXANDRIA (LoA) Good is the most important GB in early levels it really helps you out and will continue to help for a long time. I've found a lot of various sources on the "best" levels for different GB when transitioning from early leveling to mid-range leveling (past level 10). 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